1056. Confusing Number
Given a number N
, return true
if and only if it is a confusing number, which satisfies the following condition:
We can rotate digits by 180 degrees to form new digits. When 0, 1, 6, 8, 9 are rotated 180 degrees, they become 0, 1, 9, 8, 6 respectively. When 2, 3, 4, 5 and 7 are rotated 180 degrees, they become invalid. A confusing number is a number that when rotated 180 degrees becomes a different number with each digit valid.
Example 1:

Input: 6
Output: true
Explanation:
We get 9 after rotating 6, 9 is a valid number and 9!=6.
Example 2:

Input: 89
Output: true
Explanation:
We get 68 after rotating 89, 86 is a valid number and 86!=89.
Example 3:

Input: 11
Output: false
Explanation:
We get 11 after rotating 11, 11 is a valid number but the value remains the same, thus 11 is not a confusing number.
Example 4:

Input: 25
Output: false
Explanation:
We get an invalid number after rotating 25.
Note:
0 <= N <= 10^9
After the rotation we can ignore leading zeros, for example if after rotation we have
0008
then this number is considered as just8
.
bool confusingNumber(int N) { // time: O(logN); space: O(1)
vector<int> rotate(10, -1);
rotate[0] = 0;
rotate[1] = 1;
rotate[6] = 9;
rotate[8] = 8;
rotate[9] = 6;
int num = 0, orig = N;
while (N) {
if (rotate[N % 10] == -1) return false;
num = num * 10 + rotate[N % 10];
N /= 10;
}
return num != orig;
}
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