Design a data structure that supports all following operations in average O(1) time.
insert(val): Inserts an item val to the set if not already present.
remove(val): Removes an item val from the set if present.
getRandom: Returns a random element from current set of elements. Each element must have the same probability of being returned.
Example:
// Init an empty set.
RandomizedSet randomSet = new RandomizedSet();
// Inserts 1 to the set. Returns true as 1 was inserted successfully.
randomSet.insert(1);
// Returns false as 2 does not exist in the set.
randomSet.remove(2);
// Inserts 2 to the set, returns true. Set now contains [1,2].
randomSet.insert(2);
// getRandom should return either 1 or 2 randomly.
randomSet.getRandom();
// Removes 1 from the set, returns true. Set now contains [2].
randomSet.remove(1);
// 2 was already in the set, so return false.
randomSet.insert(2);
// Since 2 is the only number in the set, getRandom always return 2.
randomSet.getRandom();
class RandomizedSet {
public:
/** Initialize your data structure here. */
RandomizedSet() {
srand(time(NULL));
}
/** Inserts a value to the set. Returns true if the set did not already contain the specified element. */
bool insert(int val) {
if (m.count(val)) return false;
nums.push_back(val);
m[val] = nums.size() - 1;
return true;
}
/** Removes a value from the set. Returns true if the set contained the specified element. */
bool remove(int val) {
if (!m.count(val)) return false;
// swap the number-to-delete with the last number in the nums array
// so that we can remove the last element in the array to save time
int last = nums.back();
if (last != val) {
m[last] = m[val];
nums[m[val]] = last;
}
nums.pop_back();
m.erase(val);
return true;
}
/** Get a random element from the set. */
int getRandom() {
return nums[rand() % nums.size()];
}
private:
vector<int> nums;
unordered_map<int, int> m; // number -> index in nums array
};